This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...
Small digital video cameras have become increasingly common, appearing on portable consumer devices such as cellular phones. The widespread use of video-conferencing, however, is ...
Timothy R. Brick, Jeffrey R. Spies, Barry-John The...
This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
Abstract. Reversible polyhedral modelling of discrete objects is an important issue to handle those objects. We propose a new algorithm to compute a polygonal face from a discrete ...