Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Estimating the structure of the human face is a long studied and difficult task. In this paper we present a new method for estimating facial structure from only a minimal number o...
Nathan Faggian, Andrew P. Paplinski, Jamie Sherrah
In this contribution, we are concerned with the detection and re ned localization of 3D point landmarks. We propose multi-step di erential procedures for subvoxel localization of 3...
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
—Automatic 3D object model construction is important in applications ranging from manufacturing to entertainment, since CAD models of existing objects may be either unavailable o...
Chitra Dorai, Gang Wang, Anil K. Jain, Carolyn R. ...