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» Automatic Creation of Environment Models via Training
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CG
2004
Springer
14 years 11 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
AICT
2006
IEEE
113views Communications» more  AICT 2006»
15 years 5 months ago
QoS awareness support in Web-Service semantics
Web Services (WSs) are a new breed of web application that have brought out quite challenging research issues. One of these is the establishment of an interoperable semantic frame...
Dimitrios T. Tsesmetzis, Ioanna Roussaki, Ioannis ...
CVPR
2005
IEEE
16 years 1 months ago
Discriminative Learning of Markov Random Fields for Segmentation of 3D Scan Data
We address the problem of segmenting 3D scan data into objects or object classes. Our segmentation framework is based on a subclass of Markov Random Fields (MRFs) which support ef...
Dragomir Anguelov, Benjamin Taskar, Vassil Chatalb...
IJCNN
2008
IEEE
15 years 6 months ago
A comparison of fuzzy ARTMAP and Gaussian ARTMAP neural networks for incremental learning
Abstract— Automatic pattern classifiers that allow for incremental learning can adapt internal class models efficiently in response to new information, without having to retrai...
Eric Granger, Jean-François Connolly, Rober...
CVIU
2006
76views more  CVIU 2006»
14 years 11 months ago
Homeostatic image perception: An artificial system
This paper describes how a visual system can automatically define features of interest from the observation of a large enough number of natural images. The principle complements t...
Thomas Feldman, Laurent Younes