In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
This paper proposes a system for model based human motion estimation. We start with a human model generation system, which uses a set of input images to automatically generate a f...
Many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. To avoid the need for a large set of manually-d...
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...
Modern compilers implement a large number of optimizations which all interact in complex ways, and which all have a different impact on code quality, compilation time, code size,...