Sciweavers

703 search results - page 81 / 141
» Automatic Generation of Block-Recursive Codes
Sort
View
GAMEON
2008
14 years 11 months ago
Model Driven Game Development: 2D Platform Game Prototyping
The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we...
Emanuel Montero Reyno, José Á. Cars&...
KBSE
2009
IEEE
15 years 4 months ago
An IDE-based, Integrated Solution to Schema Evolution of Object-Oriented Software
Abstract—With the wide support for serialization in objectoriented programming languages, persistent objects have become common place. Retrieving previously “persisted” objec...
Marco Piccioni, Manuel Oriol, Bertrand Meyer, Tese...
HCI
2007
14 years 11 months ago
Visual Agent Programming (VAP): An Interactive System to Program Animated Agents
An interactive system in which the user can program animated agents visually is introduced: the Visual Agent Programming (VAP) software provides a GUI to program life-like agents. ...
Kamran Khowaja, Sumanta Guha
ASPLOS
2008
ACM
14 years 11 months ago
Communication optimizations for global multi-threaded instruction scheduling
The recent shift in the industry towards chip multiprocessor (CMP) designs has brought the need for multi-threaded applications to mainstream computing. As observed in several lim...
Guilherme Ottoni, David I. August
AOSD
2012
ACM
13 years 5 months ago
Reusing non-functional concerns across languages
Emerging languages are often source-to-source compiled to mainstream ones, which offer standardized, fine-tuned implementations of non-functional concerns (NFCs)—including pers...
Myoungkyu Song, Eli Tilevich