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» Automatic Generation of Language-based Tools
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EP
1998
Springer
15 years 4 months ago
An Interface for the Interactive Design of Artistic Screens
This work presents the concepts and the tools involved in the interactive design of artistic screens. The screen elements are derived from a small set of analytical contours provid...
N. Rudaz, Roger D. Hersch, Victor Ostromoukhov
GAMEON
2008
15 years 1 months ago
Model Driven Game Development: 2D Platform Game Prototyping
The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we...
Emanuel Montero Reyno, José Á. Cars&...
WSC
2000
15 years 1 months ago
Modeling road traffic on airport premises
This paper describes the development of a traffic-modeling tool as an Arena template and two applications of it: one to evaluate alternative designs for the road network on the pr...
Marco C. van Burgsteden, Paul E. Joustra, Michiel ...
TSE
2008
107views more  TSE 2008»
14 years 11 months ago
Interface Grammars for Modular Software Model Checking
We propose an interface specification language based on grammars for modular software model checking. In our interface specification language, component interfaces are specified a...
Graham Hughes, Tevfik Bultan
ISVLSI
2005
IEEE
69views VLSI» more  ISVLSI 2005»
15 years 5 months ago
Pipelined Memory Controllers for DSP Applications Handling Unpredictable Data Accesses
Multimedia applications are often characterized by a large number of data accesses with regular and periodic access patterns. In these cases, optimized pipelined memory access con...
Bertrand Le Gal, Emmanuel Casseau, Sylvain Huet, E...