The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Due to the large variation and richness of visual inputs, statistical learning gets more and more concerned in the practice of visual processing such as visual tracking and recogn...
Three-dimensional modeling from images, when carried out entirely by a human, can be time consuming and impractical for large-scale projects. On the other hand, full automation ma...
Sabry F. El-Hakim, J.-Angelo Beraldin, Jean-Fran&c...
Mobility models have traditionally been tailored to specific application domains such as human, military, or ad hoc transportation scenarios. This tailored approach often renders a...
Alberto Medina, Gonca Gursun, Prithwish Basu, Ibra...
Abstract— This work presents the development of a realtime framework for the research of Multimodal Feedback of Robots/Talking Agents in the context of Human Robot Interaction (H...
Sames Al Moubayed, Malek Baklouti, Mohamed Chetoua...