Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
We are in the process of constructing a high resolution, high signal to noise ratio (SNR) dynamic MRI dataset for the human heart using methodology similar to that employed to cons...
John Moore, Maria Drangova, Marcin Wierzbicki, Ter...
Our research deals with the design of a training system to support decision-making in the preparation and the management of maintenance interventions in high-risk industries namely...
Lydie Edward, Domitile Lourdeaux, Jean-Paul A. Bar...
Web 2.0 technologies have enabled more and more people to freely comment on different kinds of entities (e.g. sellers, products, services). The large scale of information poses th...