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VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
15 years 4 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
CGI
2004
IEEE
15 years 3 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ICTAI
2007
IEEE
15 years 6 months ago
ExOpaque: A Framework to Explain Opaque Machine Learning Models Using Inductive Logic Programming
In this paper we developed an Inductive Logic Programming (ILP) based framework ExOpaque that is able to extract a set of Horn clauses from an arbitrary opaque machine learning mo...
Yunsong Guo, Bart Selman
ICECCS
2000
IEEE
106views Hardware» more  ICECCS 2000»
15 years 3 months ago
Evaluation of Three Specification-Based Testing Criteria
This paper compares three specification-based testing criteria using Mathur and Wong's PROBSUBSUMES measure. The three criteria are specification-mutation coverage, full pred...
Aynur Abdurazik, Paul Ammann, Wei Ding 0003, A. Je...
ECCV
2002
Springer
16 years 1 months ago
Statistical Modeling of Texture Sketch
Recent results on sparse coding and independent component analysis suggest that human vision first represents a visual image by a linear superposition of a relatively small number ...
Ying Nian Wu, Song Chun Zhu, Cheng-en Guo