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AI
2000
Springer
15 years 7 months ago
Using Object Influence Areas to Quantitatively Deal with Neighborhood and Perception in Route Descriptions
Abstract. In the GRAAD project we are developing a knowledgebased system able of determine routes in a simulated urban environment and to generate natural language descriptions whi...
Bernard Moulin, Driss Kettani, Benjamin Gauthier, ...
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 7 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
ICONIP
2007
15 years 4 months ago
Making a Robot Dance to Music Using Chaotic Itinerancy in a Network of FitzHugh-Nagumo Neurons
We propose a technique to make a robot execute free and solitary dance movements on music, in a manner which simulates the dynamic alternations between synchronisation and autonomy...
Jean-Julien Aucouturier, Yuta Ogai, Takashi Ikegam...
IIS
2000
15 years 4 months ago
Speeding Up Evolution through Learning: LEM
This paper reports briefly on the development of a new approach to evolutionary computation, called the Learnable Evolution Model or LEM. In contrast to conventional Darwinian-typ...
Ryszard S. Michalski, Guido Cervone, Kenneth A. Ka...
TOG
2008
235views more  TOG 2008»
15 years 2 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...