In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
We present a system for the estimation of unconstrained
3D human upper body movement from multiple cameras.
Its main novelty lies in the integration of three components:
single-...
— This article presents a control architecture for controlling the locomotion of an amphibious snake/lamprey robot capable of swimming and serpentine locomotion. The control arch...
Schema merging is the process of consolidating multiple schemas into a unified view. The task becomes particularly challenging when the schemas are highly heterogeneous and autono...
Xiang Li 0002, Christoph Quix, David Kensche, Sand...
Search-based test-data generation has proved successful for code-level testing but almost no search-based work has been carried out at evels of abstraction. In this paper the appl...