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85
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ICPR
2004
IEEE
16 years 1 months ago
Face Pose Estimation and its Application in Video Shot Selection
In this paper, a face pose estimation method and its application in video shot selection for face image preprocessing is introduced. The pose estimator is learned by a boosting re...
Bo Wu, Haizhou Ai, Lianhong Cai, Shihong Lao, Zhig...
116
Voted
GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
15 years 6 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
153
Voted
CGF
2000
197views more  CGF 2000»
15 years 16 days ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
PRL
2007
145views more  PRL 2007»
15 years 5 days ago
Multiple color texture map fusion for 3D models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
108
Voted
ICIP
2001
IEEE
16 years 2 months ago
Study of embedded font context and kernel space methods for improved videotext recognition
Videotext refers to text superimposed on video frames. A videotext based Multimedia Description Scheme has recently been adopted into the MPEG-7 standard. A study of published wor...
Chitra Dorai, Hrishikesh Aradhye, Jae-Chang Shim