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IPPS
2008
IEEE
15 years 4 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
75
Voted
SPAA
2006
ACM
15 years 3 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
82
Voted
ISSTA
2004
ACM
15 years 3 months ago
Optimal strategies for testing nondeterministic systems
This paper deals with testing of nondeterministic software systems. We assume that a model of the nondeterministic system is given by a directed graph with two kind of vertices: s...
Lev Nachmanson, Margus Veanes, Wolfram Schulte, Ni...
MIDDLEWARE
2004
Springer
15 years 3 months ago
The Peer Sampling Service: Experimental Evaluation of Unstructured Gossip-Based Implementations
In recent years, the gossip-based communication model in large-scale distributed systems has become a general paradigm with important applications which include information dissemi...
Márk Jelasity, Rachid Guerraoui, Anne-Marie...
94
Voted
MIDDLEWARE
2004
Springer
15 years 3 months ago
Toward a standard ubiquitous computing framework
This paper surveys a variety of subsystems designed to be the building blocks from which sophisticated infrastructures for ubiquitous computing are assembled. Our experience shows...
Martin Modahl, Bikash Agarwalla, Gregory D. Abowd,...