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142
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IJVR
2008
208views more  IJVR 2008»
14 years 11 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
71
Voted
HAPTICS
2005
IEEE
15 years 6 months ago
FootIO -- Design and Evaluation of a Device to Enable Foot Interaction over a Computer Network
The development of a device that enables haptic foot interaction for communication over a network is presented. Considering the physical properties of feet we demonstrate that fee...
A. F. Rovers, H. A. van Essen
90
Voted
CHI
2007
ACM
16 years 25 days ago
Do life-logging technologies support memory for the past?: an experimental study using sensecam
We report on the results of a study using SenseCam, a "lifelogging" technology in the form of a wearable camera, which aims to capture data about everyday life in order ...
Abigail Sellen, Andrew Fogg, Mike Aitken, Steve Ho...
125
Voted
ICVS
1999
Springer
15 years 4 months ago
Action Reaction Learning: Automatic Visual Analysis and Synthesis of Interactive Behaviour
We propose Action-Reaction Learning as an approach for analyzing and synthesizing human behaviour. This paradigm uncovers causal mappings between past and future events or between...
Tony Jebara, Alex Pentland
97
Voted
CHI
2010
ACM
15 years 7 months ago
Detecting professional versus personal closeness using an enterprise social network site
In this work we analyze the behavior on a company-internal social network site to determine which interaction patterns signal closeness between colleagues. Regression analysis sug...
Anna Wu, Joan Morris DiMicco, David R. Millen