We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
In this paper we describe work on the automatic recognition of island structures. In an initial phase several test persons were asked to mark groups of islands that they perceived...
In this paper we present a novel framework for analysing non-stylised motion in order to detect implicitly communicated affect. Our approach makes use of a segmentation technique w...
Scrolling is an essential part of our everyday computing experience. Contemporary scrolling techniques rely on the explicit initiation of scrolling by the user. The act of scrolli...
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...