We are developing a wearable device that attempts to alleviate some everyday memory problems. The “memory prosthesis” records audio and contextual information from conversation...
Sunil Vemuri, Chris Schmandt, Walter Bender, Stefa...
Abstract. We describe progress in the automatic detection and identification of humans in video, given a minimal number of labelled faces as training data. This is an extremely cha...
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...