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HUC
2004
Springer
15 years 3 months ago
Personalized Peripheral Information Awareness Through Information Art
Abstract. This article describes development of the concept of Information Art, a type of ambient or peripheral display involving user-specified electronic paintings in which resi...
John T. Stasko, Todd Miller, Zachary Pousman, Chri...
DGO
2004
118views Education» more  DGO 2004»
14 years 11 months ago
Human-Centered Systems for Business Services
The focus of this paper reports a collaborative effort with the State of New Jersey in designing and building a human-centered e-government portal to support small and medium size...
Nabil R. Adam, Vijayalakshmi Atluri, Soon Ae Chun
CVPR
2010
IEEE
15 years 6 months ago
Automatic Point-based Facial Trait Judgments Evaluation
Humans constantly evaluate the personalities of other people using their faces. Facial trait judgments have been studied in the psychological field, and have been determined to i...
Mario Rojas, David Masip, jordi Vitria
HRI
2007
ACM
15 years 1 months ago
Exploring adaptive dialogue based on a robot's awareness of human gaze and task progress
When a robot provides direction--as a guide, an assistant, or as an instructor--the robot may have to interact with people of different backgrounds and skill sets. Different peopl...
Cristen Torrey, Aaron Powers, Susan R. Fussell, Sa...
ACMACE
2011
ACM
13 years 9 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...