Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
In this paper we present a user-centric summarisation system that combines automatic visual-content analysis with user-interface design features as a practical method for home movi...
This paper describes a technique for making personalized recommendations from any type of database to a user based on similarities between the interest pro le of that user and tho...
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...