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85
Voted
CHI
2004
ACM
16 years 27 days ago
A portable system for anywhere interactions
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
120
Voted
MMM
2011
Springer
187views Multimedia» more  MMM 2011»
14 years 3 months ago
A User-Centric System for Home Movie Summarisation
In this paper we present a user-centric summarisation system that combines automatic visual-content analysis with user-interface design features as a practical method for home movi...
Saman Cooray, Hyowon Lee, Noel E. O'Connor
CHI
1995
ACM
15 years 4 months ago
Social Information Filtering: Algorithms for Automating "Word of Mouth"
This paper describes a technique for making personalized recommendations from any type of database to a user based on similarities between the interest pro le of that user and tho...
Upendra Shardanand, Pattie Maes
84
Voted
CHI
2003
ACM
16 years 27 days ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford
CHI
2009
ACM
16 years 1 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen