We propose a simple programming language, called Nemo, specific to the domain of multi-task real-time embedded systems, such as in robotic, automotive or avionics systems. It can ...
I present a new estimation-of-distribution approach to program evolution where distributions are not estimated over the entire space of programs. Rather, a novel representationbui...
A technique for the credible modelling of economic agents with bounded rationality based on the evolutionary techniques is described. The genetic programming paradigm is most suite...
Abstract-Our strategy for automatic generation of functional vectors is based on exercising selected paths in the given hardware description language (HDL) model. The HDL model des...
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...