Many engineers are still reluctant to adopt advanced object-oriented technologies (such as high modularity, dynamic binding, automatic garbage collection, etc.) for embedded syste...
The model-driven software development for hard real-time systems promotes the usage of the platform independent model as major design artifact. It is used to develop the software l...
We have created a real-time evolutionary object recognition system. Genetic Programming is used to automatically search the space of possible computer vision programs guided throug...
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...