We present a new classification system for aspect-oriented programs. This system characterizes the interactions between aspects and methods and identifies classes of interactions ...
Martin C. Rinard, Alexandru Salcianu, Suhabe Bugra...
This paper introduces a programming interface called PARRAY (or Parallelizing ARRAYs) that supports system-level succinct programming for heterogeneous parallel systems like GPU c...
Multicore designs have emerged as the mainstream design paradigm for the microprocessor industry. Unfortunately, providing multiple cores does not directly translate into performa...
Mojtaba Mehrara, Jeff Hao, Po-Chun Hsu, Scott A. M...
This paper introduces an adaptive parallel pipeline pattern which follows the GRASP (Grid-Adaptive Structured Parallelism) methodology. GRASP is a generic methodology to incorpora...
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...