Graph-centric and node-centric browsing are the two commonly identified hypertext-browsing paradigms. We believe that pathcentric browsing, the browsing behavior exhibited by path...
Pratik Dave, Unmil Karadkar, Richard Furuta, Luis ...
Field usability research involves observing people in their own environments—for example, workplaces, homes, and schools—to learn their normal or natural behavior. Through fie...
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
Understanding how pointing performance varies in real world computer use and over time can provide valuable insight about how systems should accommodate changes in pointing behavi...
This article presents research on making schoolbook illustrations accessible for students with visual impairment. The MaskGen system was developed to interactively transpose illus...