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FLAIRS
2009
14 years 11 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
TWC
2010
14 years 8 months ago
Transmit diversity vs. spatial multiplexing in modern MIMO systems
A contemporary perspective on transmit antenna diversity and spatial multiplexing is provided. It is argued that, in the context of most modern wireless systems and for the operati...
A. Lozano, N. Jindal
ATAL
2009
Springer
15 years 5 months ago
Norm-based behaviour modification in BDI agents
While there has been much work on developing frameworks and models of norms and normative systems, consideration of the impact of norms on the practical reasoning of agents has at...
Felipe Rech Meneguzzi, Michael Luck
CASON
2009
IEEE
15 years 8 months ago
Social Network - An Autonomous System Designed for Radio Recommendation
This paper describes the functions of a system proposed for the music tube recommendation from social network data base. Such a system enables the automatic collection, evaluation...
Grzegorz Dziczkowski, Lamine Bougueroua, Katarzyna...
HAIS
2009
Springer
15 years 6 months ago
Pareto-Based Multi-output Model Type Selection
In engineering design the use of approximation models (= surrogate models) has become standard practice for design space exploration, sensitivity analysis, visualization and optimi...
Dirk Gorissen, Ivo Couckuyt, Karel Crombecq, Tom D...