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AMAI
2004
Springer
15 years 1 months ago
Rapid Prototyping of Large Multi-Agent Systems Through Logic Programming
Prototyping is a valuable technique to help software engineers explore the design space while gaining insight on the dynamics of the system. In this paper, we describe a method for...
Wamberto Weber Vasconcelos, David Stuart Robertson...
SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
15 years 7 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
AIIDE
2007
15 years 3 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
MICAI
2004
Springer
15 years 6 months ago
An Improved ICP Algorithm Based on the Sensor Projection for Automatic 3D Registration
Three-dimensional (3D) registration is the process aligning the range data sets form different views in a common coordinate system. In order to generate a complete 3D model, we nee...
Sang-Hoon Kim, Yong Ho Hwang, Hyun-Ki Hong, Min-Hy...
CEC
2010
IEEE
15 years 2 months ago
Automatic construction of image transformation algorithms using feature based genetic image network
Image processing and recognition technologies are becoming increasingly important. Automatic construction methods for image transformation algorithms proposed to date approximate a...
Yuta Nakano, Shinichi Shirakawa, Noriko Yata, Tomo...