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» Automatic generation of destination maps
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EVOW
2011
Springer
14 years 5 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
OTM
2007
Springer
15 years 8 months ago
Discovering Executable Semantic Mappings Between Ontologies
Creating executable semantic mappings is an important task for ontology-based information integration. Although it is argued that mapping tools may require interaction from humans ...
Han Qin, Dejing Dou, Paea LePendu
92
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ISBI
2008
IEEE
16 years 2 months ago
Flexible image registration for the identification of best fitted protein models in 3D-EM maps
In this work we propose an image registration algorithm to automatically fit protein atomic domain models into medium-resolution three-dimensional electron microscopy reconstructi...
Andrés Santos, Carlos Oscar Sánchez ...
CAIP
2007
Springer
190views Image Analysis» more  CAIP 2007»
15 years 8 months ago
Image Segmentation Based on Height Maps
Abstract. In this paper we introduce a new method for image segmentation. It is based on a height map generated from the input image. The height map characterizes the image content...
Gabriele Peters, Jochen Kerdels
FCCM
2000
IEEE
144views VLSI» more  FCCM 2000»
15 years 6 months ago
Automatic Synthesis of Data Storage and Control Structures for FPGA-Based Computing Engines
Mapping computations written in high-level programming languages to FPGA-based computing engines requires programmers to generate the datapath responsible for the core of the comp...
Pedro C. Diniz, Joonseok Park