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» Automatic grasp planning using shape primitives
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VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 4 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
JVCA
2006
206views more  JVCA 2006»
14 years 9 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
VISUALIZATION
1996
IEEE
15 years 2 months ago
Illustrating Transparent Surfaces with Curvature-Directed Strokes
Transparency can be a useful device for simultaneously depicting multiple superimposed layers of information in a single image. However, in computer-generated pictures -as in phot...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
15 years 3 months ago
A Bayesian Approach to Building Footprint Extraction from Aerial LIDAR Data
Building footprints have been shown to be extremely useful in urban planning, infrastructure development, and roof modeling. Current methods for creating these footprints are ofte...
Oliver Wang, Suresh K. Lodha, David P. Helmbold

Publication
1500views
16 years 11 months ago
Robust Centerline Extraction Framework Using Level Sets
In this paper, we present a novel framework for computing centerlines for both 2D and 3D shape analysis. The framework works as follows: an object centerline point is selected aut...
M. Sabry Hassouna, Aly A. Farag