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CHI
2009
ACM
15 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
PR
2008
218views more  PR 2008»
14 years 9 months ago
Automatic feature localisation with constrained local models
We present an efficient and robust method of locating a set of feature points in an object of interest. From a training set we construct a joint model of the appearance of each fe...
David Cristinacce, Timothy F. Cootes
AVSS
2009
IEEE
15 years 4 months ago
Context-Based Reasoning Using Ontologies to Adapt Visual Tracking in Surveillance
— Classical tracking methods are often insufficient when dealing with complex scenarios. In order to solve tracking errors, innovative techniques based on the use of information ...
Juan Gómez-Romero, Miguel A. Patricio, Jes&...
IJCAI
2007
14 years 11 months ago
Common Sense Based Joint Training of Human Activity Recognizers
Given sensors to detect object use, commonsense priors of object usage in activities can reduce the need for labeled data in learning activity models. It is often useful, however,...
Shiaokai Wang, William Pentney, Ana-Maria Popescu,...
ICPR
2004
IEEE
15 years 10 months ago
Online Learning of Color Transformation for Interactive Object Recognition under Various Lighting Conditions
This paper describes an online learning method of color transformation for interactive object recognition. In order to recognize objects under various lighting conditions, the sys...
Nobutaka Shimada, Yasushi Makihara, Yoshiaki Shira...