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154
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AIIDE
2008
15 years 5 months ago
Automatically Generating Summary Visualizations from Game Logs
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Yun-Gyung Cheong, Arnav Jhala, Byung-Chull Bae, R....
105
Voted
IWEC
2008
15 years 5 months ago
Frame Selection for Automatic Comic Generation from Game Log
Recently, we have presented a comic generating system that visualizes an online-game play. Our system was inspired by a former work of Shamir et al. However, comics generated in th...
Tomonori Shuda, Ruck Thawonmas
AIIDE
2006
15 years 5 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
148
Voted
IWEC
2010
15 years 5 months ago
Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log
We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics abou...
Ruck Thawonmas, Ko Oda, Tomonori Shuda
144
Voted
MM
2009
ACM
197views Multimedia» more  MM 2009»
15 years 10 months ago
Visual summaries of popular landmarks from community photo collections
We present a novel data-driven algorithm that leverages online image repositories such as Flickr for automatically generating tourist maps. Our hypothesis is that, given a large e...
Wei-Chao Chen, Agathe Battestini, Natasha Gelfand,...