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ACMACE
2011
ACM
13 years 11 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 5 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
FM
2009
Springer
189views Formal Methods» more  FM 2009»
14 years 9 months ago
Model-Based GUI Testing Using Uppaal at Novo Nordisk
Abstract. This paper details a collaboration between Aalborg University and NOVO Nordisk in developing an automatic model-based test generation tool for system testing of the graph...
Ulrik H. Hjort, Jacob Illum Rasmussen, Kim Guldstr...
94
Voted
AVI
2004
15 years 1 months ago
Interacting with embodied agents in public environments
In this paper, we present the first results of a research aiming at developing an intelligent agent able to interact with users in public spaces through a touch screen or a person...
Addolorata Cavalluzzi, Berardina De Carolis, Sebas...
111
Voted
WAIM
2010
Springer
14 years 10 months ago
A Model for Automatic Generation of Multi-partite Graphs from Arbitrary Data
In this paper we propose a generic model to generate basic multi-partite graphs obtained by associations found in arbitrary data. The interest of such a model is to be the formal ...
Ricardo A. Baeza-Yates, Nieves R. Brisaboa, Josep-...