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» Automating Lighting Design for Interactive Entertainment
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CIE
2004
Springer
14 years 9 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
85
Voted
NIME
2005
Springer
131views Music» more  NIME 2005»
15 years 3 months ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine
FDG
2009
ACM
15 years 4 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
ICRA
2003
IEEE
142views Robotics» more  ICRA 2003»
15 years 2 months ago
Ada -intelligent space: an artificial creature for the swiss Expo.02
Ada is an entertainment exhibit that is able to interact with many people simultaneously, using a language of light and sound. “She” received 553,700 visitors over 5 months du...
Kynan Eng, Andreas Bäbler, Ulysses Bernardet,...
EURODAC
1994
IEEE
124views VHDL» more  EURODAC 1994»
15 years 1 months ago
Automotive databus simulation using VHDL
developed and standardised, for example CAN[1][2], J1850[3]. THE ELECTRONIC VEHICLE TODAYVHDL has been used to develop a simulator for automotive databus networks. This is a design...
Karen Hale