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VRCAI
2009
ACM
15 years 8 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
VRST
2009
ACM
15 years 8 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
124
Voted
IROS
2008
IEEE
137views Robotics» more  IROS 2008»
15 years 8 months ago
Universal web interfaces for robot control frameworks
— Developers and end-users have to interface robotic systems for control and feedback. Such systems are typically co-engineered with their graphical user interfaces. In the past,...
Jan Koch, Max Reichardt, Karsten Berns
RECONFIG
2008
IEEE
225views VLSI» more  RECONFIG 2008»
15 years 8 months ago
A Hardware Filesystem Implementation for High-Speed Secondary Storage
Platform FPGAs are capable of hosting entire Linuxbased systems including standard peripherals, integrated network interface cards and even disk controllers on a single chip. File...
Ashwin A. Mendon, Ron Sass
159
Voted
ECRTS
2007
IEEE
15 years 8 months ago
Cache-Aware Timing Analysis of Streaming Applications
Of late, there has been a considerable interest in models, algorithms and methodologies specifically targeted towards designing hardware and software for streaming applications. ...
Samarjit Chakraborty, Tulika Mitra, Abhik Roychoud...