This paper describes a usability study designed to assess ease of use, user satisfaction, and performance of a mobile robot mission specification system. The software under consid...
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the t...
While many devices today increasingly have the ability to predict human activities, it is still difficult to build accurate personalized machine learning models. As users today wi...