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EICS
2009
ACM
15 years 8 months ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
MHCI
2009
Springer
15 years 8 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
CHI
2003
ACM
15 years 7 months ago
ThumbSense: automatic input mode sensing for touchpad-based interactions
While manipulating the touchpad, a user’s hand position must be away from the keyboard’s home position. This effect hinders smooth switching between text entry and pointer man...
Jun Rekimoto
CHI
2009
ACM
15 years 8 months ago
Enhancing brain-machine interface throughput using simultaneous activation detection
In this work, we investigate the viability of a novel combination of evoked responses as input signals for a general-purpose brain-machine interface (BMI). We demonstrate response...
Rudolph L. Mappus IV, Paul M. Corballis, Melody Mo...
CHI
2007
ACM
16 years 2 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin