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CHI
2010
ACM
15 years 8 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
ICTAI
2008
IEEE
15 years 8 months ago
GeoDialogue: A Software Agent Enabling Collaborative Dialogues between a User and a Conversational GIS
A fundamental challenge that must be met to achieve a usable conversational interface to Geographic Information System (GIS) is how to enable a more natural interaction between th...
Hongmei Wang, Guoray Cai, Alan M. MacEachren
IUI
2005
ACM
15 years 7 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
CHI
2009
ACM
15 years 8 months ago
Non-universal usability?: a survey of how usability is understood by Chinese and Danish users
Most research assumes that usability is understood similarly by users in different cultures, implying that the notion of usability, its aspects, and their interrelations are const...
Olaf Frandsen-Thorlacius, Kasper Hornbæk, Mo...
CHI
2008
ACM
15 years 3 months ago
Sesame: informing user security decisions with system visualization
Non-expert users face a dilemma when making security decisions. Their security often cannot be fully automated for them, yet they generally lack both the motivation and technical ...
Jennifer Stoll, Craig S. Tashman, W. Keith Edwards...