Sciweavers

2516 search results - page 300 / 504
» Automotive user interfaces: human computer interaction in th...
Sort
View
CHI
1994
ACM
15 years 6 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
CHI
2002
ACM
16 years 2 months ago
Kinesthetic cues aid spatial memory
We are interested in building and evaluating human computer interfaces that make information more memorable. Psychology research informs us that humans access memories through cue...
Desney S. Tan, Randy F. Pausch, Jeanine Stefanucci...
CHI
2010
ACM
15 years 7 months ago
Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults
Tablet PCs are gaining popularity but many older adults still struggle with pointing, particularly with two error types: missing, landing and lifting outside the target bounds; an...
Karyn Moffatt, Joanna McGrenere
132
Voted
JAIR
2006
128views more  JAIR 2006»
15 years 1 months ago
Cognitive Principles in Robust Multimodal Interpretation
Multimodal conversational interfaces provide a natural means for users to communicate with computer systems through multiple modalities such as speech and gesture. To build effect...
Joyce Yue Chai, Zahar Prasov, Shaolin Qu
TABLETOP
2006
IEEE
15 years 8 months ago
Experiences with and Observations of Direct-Touch Tabletops
The design of multi-touch multi-user tabletop user interfaces is still in its infancy and is not yet well understood. To date, published experimental results have primarily focuse...
Kathy Ryall, Clifton Forlines, Chia Shen, Meredith...