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102
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ISWC
1998
IEEE
15 years 6 months ago
A Wearable Spatial Conferencing Space
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
97
Voted
CHI
2010
ACM
15 years 8 months ago
Multi-lifespan information system design: a research initiative for the hci community
This CHI Note proposes a new research initiative for the HCI community: multi-lifespan information system design. The central idea begins with the identification of categories of ...
Batya Friedman, Lisa P. Nathan
121
Voted
BCSHCI
2007
15 years 3 months ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read
WWW
2003
ACM
16 years 2 months ago
SHOCK: communicating with computational messages and automatic private profiles
A computationally enhanced message contains some embedded programmatic components that are interpreted and executed automatically upon receipt. Unlike ordinary text email or insta...
Rajan M. Lukose, Eytan Adar, Joshua R. Tyler, Caes...
CHI
2009
ACM
16 years 2 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen