A new interactive floorspace has been developed which uses modular nodes connected together to create a pressuresensitive area of varying size and shape, giving it the potential t...
Bruce Richardson, Joseph A. Paradiso, Krispin Leyd...
This paper describes an alternative form of interaction for mobile devices using crossmodal output. The aim of our work is to investigate the equivalence of audio and tactile disp...
This paper discusses the Ohio University Virtual Haptic Back (VHB) project, including objectives, implementation, and initial evaluations. Haptics is the science of human tactile ...
Robert L. Williams II, Mayank Srivastava, John N. ...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Knowledge workers expend considerable effort managing fragmentation, characterized by constant switching among digital artifacts, when executing work activities. Activitycentric c...
Aruna D. Balakrishnan, Tara Matthews, Thomas P. Mo...