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CHI
2009
ACM
16 years 13 days ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
MHCI
2005
Springer
15 years 5 months ago
Building social discourse around mobile photos: a systemic perspective
Camera phones have been viewed simplistically as digital cameras with poor picture quality while neglecting the utility of the two key functionalities of mobile phones: network co...
Risto Sarvas, Antti Oulasvirta, Giulio Jacucci
HAPTICS
2006
IEEE
15 years 6 months ago
Haptically Annotated Movies: Reaching Out and Touching the Silver Screen
The film industry consistently strives to make the movie-going experience more immersive and more captivating, through larger screens, higher-quality images, and increasingly soph...
Derek Gaw, Daniel Morris, Kenneth Salisbury
ECIS
2001
15 years 1 months ago
Applicability of HCI research to e government applications
This paper gives an overview of the state of the art in the field of HCI (Human-Computer Interaction) and investigates the applicability of HCI research to the development of larg...
Felix Kossak, Wolfgang Eßmayr, Werner Winiwa...
ACMACE
2009
ACM
15 years 6 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...