Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
Camera phones have been viewed simplistically as digital cameras with poor picture quality while neglecting the utility of the two key functionalities of mobile phones: network co...
The film industry consistently strives to make the movie-going experience more immersive and more captivating, through larger screens, higher-quality images, and increasingly soph...
This paper gives an overview of the state of the art in the field of HCI (Human-Computer Interaction) and investigates the applicability of HCI research to the development of larg...
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...