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ICPP
2008
IEEE
15 years 4 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
CASCON
1996
151views Education» more  CASCON 1996»
14 years 11 months ago
Performance aspects of dynamic re-allocation for partitioned data
The correct and ecient management of data in distributed databases or mobile computing environments is dicult. Communication disruptions within such systems render the execution o...
Paul A. Jensen, Monica Brockmeyer, Nandit Soparkar
HPDC
2009
IEEE
15 years 4 months ago
Trace-based evaluation of job runtime and queue wait time predictions in grids
Large-scale distributed computing systems such as grids are serving a growing number of scientists. These environments bring about not only the advantages of an economy of scale, ...
Omer Ozan Sonmez, Nezih Yigitbasi, Alexandru Iosup...
CCGRID
2004
IEEE
15 years 1 months ago
Distributed virtual computers (DVC): simplifying the development of high performance Grid applications
Distributed Virtual Computer (DVC) is a computing environment which simplifies the development and execution of distributed applications on computational grids. DVC provides a sim...
Nut Taesombut, Andrew A. Chien
MOBISYS
2007
ACM
15 years 9 months ago
Rendezvous-based access control for medical records in the pre-hospital environment
We present rendezvous-based access control for access control in the pre-hospital environment. Rendezvous-based access control is a simple cryptographic access control method that...
Feike W. Dillema, Simone Lupetti