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VEE
2012
ACM
269views Virtualization» more  VEE 2012»
14 years 20 days ago
SimTester: a controllable and observable testing framework for embedded systems
In software for embedded systems, the frequent use of interrupts for timing, sensing, and I/O processing can cause concurrency faults to occur due to interactions between applicat...
Tingting Yu, Witawas Srisa-an, Gregg Rothermel
ICDE
2003
IEEE
141views Database» more  ICDE 2003»
16 years 6 months ago
HDoV-tree: The Structure, The Storage, The Speed
In a visualization system, one of the key issues is to optimize performance and visual fidelity. This is especially critical for large virtual environments where the models do not...
Lidan Shou, Zhiyong Huang, Kian-Lee Tan
CHI
2001
ACM
16 years 5 months ago
Exploring 3D navigation: combining speed-coupled flying with orbiting
We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire n...
Desney S. Tan, George G. Robertson, Mary Czerwinsk...
185
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AGS
2009
Springer
15 years 11 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...
ICPADS
2008
IEEE
15 years 11 months ago
Textures in Second Life: Measurement and Analysis
We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
Huiguang Liang, Mehul Motani, Wei Tsang Ooi