We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
This paper presents a JavaBeans framework that supports real-time synchronous collaborative applications. We contribute a generic collaboration bus as an enabling virtual "ch...
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
The term “Java” is used to denote two different concepts: the language itself and the related execution environment, the Java Virtual Machine (JVM), which executes byte code in...
We describe how reachability-based orthogonal persistence can be supported even in uncooperative implementations of languages such as C++ and Modula-3, and without modification t...