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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 8 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
IVA
2005
Springer
15 years 9 months ago
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction
Human to virtual human interaction is the next frontier in interface design, particularly for tasks that are social or collaborative in nature. Several embodied interface agents ha...
Sabarish Babu, Stephen Schmugge, Raj Inugala, Srin...
DSRT
2002
IEEE
15 years 8 months ago
Nautilus - The Environment for Training and Testing
The paper describes an experimental web-based environment for teaching and testing. The application named Nautilus has been developed using Virtual Reality Modeling Language (VRML...
Jiri Chludil, Jiri Zara
INFOCOM
2008
IEEE
15 years 10 months ago
APL: Autonomous Passive Localization for Wireless Sensors Deployed in Road Networks
Abstract—In road networks, sensors are deployed sparsely (hundreds of meters apart) to save costs. This makes the existing localization solutions based on the ranging be ineffect...
Jaehoon Jeong, Shuo Guo, Tian He, David Du
ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
15 years 8 months ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson