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128
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CF
2010
ACM
15 years 5 months ago
A communication infrastructure for a million processor machine
: The SpiNNaker machine is a massively parallel computing system, consisting of 1,000,000 cores. From one perspective, it has a place in Flynns' taxonomy: it is a straightforw...
Andrew D. Brown, Steve Furber, Jeff S. Reeve, Pete...
IPPS
2006
IEEE
15 years 7 months ago
Making a case for a Green500 list
For decades now, the notion of “performance” has been synonymous with “speed” (as measured in FLOPS, short for floating-point operations per second). Unfortunately, this ...
S. Sharma, Chung-Hsing Hsu, Wu-chun Feng
118
Voted
ISW
2009
Springer
15 years 8 months ago
Adding Trust to P2P Distribution of Paid Content
While peer-to-peer (P2P) file-sharing is a powerful and cost-effective content distribution model, most paid-for digital-content providers (CPs) use direct download to deliver th...
Alex Sherman, Angelos Stavrou, Jason Nieh, Angelos...
ISPASS
2009
IEEE
15 years 8 months ago
Analyzing CUDA workloads using a detailed GPU simulator
Modern Graphic Processing Units (GPUs) provide sufficiently flexible programming models that understanding their performance can provide insight in designing tomorrow’s manyco...
Ali Bakhoda, George L. Yuan, Wilson W. L. Fung, He...
RTAS
2008
IEEE
15 years 8 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty