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ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
PERCOM
2004
ACM
15 years 9 months ago
A User-Guided Cognitive Agent for Network Service Selection in Pervasive Computing Environments
Connectivity is central to pervasive computing environments. We seek to catalyze a world of rich and diverse connectivity through technologies that drastically simplify the task o...
George Lee, Peyman Faratin, Steven Bauer, John Wro...
ATAL
2008
Springer
14 years 11 months ago
Learning to interact: connecting perception with action in virtual environments
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Pedro Sequeira, Ana Paiva
99
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COGSR
2011
109views more  COGSR 2011»
14 years 4 months ago
How groups develop a specialized domain vocabulary: A cognitive multi-agent model
We simulate the evolution of a domain vocabulary in small communities. Empirical data show that human communicators can evolve graphical languages quickly in a constrained task (P...
David Reitter, Christian Lebiere
IROS
2008
IEEE
117views Robotics» more  IROS 2008»
15 years 3 months ago
Towards a cognitive robot that uses internal rehearsal to learn affordance relations
—This paper introduces a new approach to develop robots that can learn general affordance relations from their experiences. Our approach is a part of larger efforts to develop a ...
Erdem Erdemir, Carl B. Frankel, Kazuhiko Kawamura,...