An explicit exploration strategy is necessary in reinforcement learning (RL) to balance the need to reduce the uncertainty associated with the expected outcome of an action and the...
We describe a novel framework developed for transfer learning within reinforcement learning (RL) problems. Then we exhibit how this framework can be extended to intelligent tutorin...
Kimberly Ferguson, Beverly Park Woolf, Sridhar Mah...
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
—Large scale production grids are a major case for autonomic computing. Following the classical definition of Kephart, an autonomic computing system should optimize its own beha...
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...