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CGF
2011
14 years 2 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CHI
2011
ACM
14 years 2 months ago
Real-time nonverbal opinion sharing through mobile phones during sports events
Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
CHI
2011
ACM
14 years 2 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
CHI
2011
ACM
14 years 2 months ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
CHI
2011
ACM
14 years 2 months ago
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama
Providing good education is one of the major challenges for humanity. In many developing regions in the world improving educational standards is seen as a central building block f...
Elba del Carmen Valderrama Bahamóndez, Chri...
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