In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
—Fluid intake is an important information for many health and assisted living applications. At the same time it is inherently difficult to monitor. Existing reliable solutions r...
Oliver Amft, David Bannach, Gerald Pirkl, Matthias...
This paper introduces a distributed haptic control architecture that can render direct interaction between users in addition to cooperative manipulation of virtual objects. The pr...
In recent years, the use of inertial sensing for body motion recognition has been demonstrated. However, existing work generally focuses on upper-body movements, which involve smal...
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...