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FUNGAMES
2010
14 years 10 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
EMNETS
2007
15 years 1 months ago
Orient-2: a realtime wireless posture tracking system using local orientation estimation
A realtime posture tracking system has been developed using a network of compact wireless sensor devices worn by the user. Each device is a complete inertial/magnetic tracking uni...
A. D. Young, M. J. Ling, D. K. Arvind
100
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MVA
2007
193views Computer Vision» more  MVA 2007»
14 years 11 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger

Book
301views
16 years 7 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
CVPR
2008
IEEE
15 years 11 months ago
3D-2D spatiotemporal registration for sports motion analysis
Computer systems are increasingly being used for sports training. Existing sports training systems either require expensive 3D motion capture systems or do not provide intelligent...
Ruixuan Wang, Wee Kheng Leow, Hon Wai Leong