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GRAPHICSINTERFACE
2003
14 years 12 months ago
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Wei Li 0004, Arie E. Kaufman
MMNS
2001
70views Multimedia» more  MMNS 2001»
14 years 12 months ago
MPEG-4 Video Transfer with TCP-Friendly Rate Control
It is widely known that network bandwidth is easily monopolized by distributed multimedia applications due to their greedy UDP traffic. In this paper, we propose TCP-friendly MPEG-...
Naoki Wakamiya, Masaki Miyabayashi, Masayuki Murat...
IKE
2003
14 years 12 months ago
A Statistics-Based Approach to Incrementally Update Inverted Files
Many information retrieval systems use the inverted file as indexing structure. The inverted file, however, is not suited to supporting incremental updates when new documents are ...
Wann-Yun Shieh, Chung-Ping Chung
WSCG
2003
142views more  WSCG 2003»
14 years 12 months ago
Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...
NIPS
1998
14 years 12 months ago
SMEM Algorithm for Mixture Models
When learning a mixture model, we suffer from the local optima and model structure determination problems. In this paper, we present a method for simultaneously solving these prob...
Naonori Ueda, Ryohei Nakano, Zoubin Ghahramani, Ge...