To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
It is widely known that network bandwidth is easily monopolized by distributed multimedia applications due to their greedy UDP traffic. In this paper, we propose TCP-friendly MPEG-...
Many information retrieval systems use the inverted file as indexing structure. The inverted file, however, is not suited to supporting incremental updates when new documents are ...
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...
When learning a mixture model, we suffer from the local optima and model structure determination problems. In this paper, we present a method for simultaneously solving these prob...