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» Axioms for Real-Time Logics
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CAV
2004
Springer
151views Hardware» more  CAV 2004»
15 years 3 months ago
QB or Not QB: An Efficient Execution Verification Tool for Memory Orderings
We study the problem of formally verifying shared memory multiprocessor executions against memory consistency models--an important step during post-silicon verification of multipro...
Ganesh Gopalakrishnan, Yue Yang, Hemanthkumar Siva...
MLQ
2008
63views more  MLQ 2008»
14 years 11 months ago
The stationary set splitting game
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
Paul B. Larson, Saharon Shelah
ESWS
2007
Springer
15 years 6 months ago
A Reasoning Framework for Rule-Based WSML
WSML is an ontology language specifically tailored to annotate Web Services, and part of its semantics adheres to the rule-based knowledge representation paradigm of logic program...
Stephan Grimm, Uwe Keller, Holger Lausen, Gá...
TLCA
2007
Springer
15 years 5 months ago
Embedding Pure Type Systems in the Lambda-Pi-Calculus Modulo
The lambda-Pi-calculus allows to express proofs of minimal predicate logic. It can be extended, in a very simple way, by adding computation rules. This leads to the lambda-Pi-calcu...
Denis Cousineau 0002, Gilles Dowek
AIIDE
2008
15 years 2 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas